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Cooperative design of a cross-age tutoring system based on a social networking platform

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dc.contributor.advisor Gelderblom, Helene
dc.contributor.author Chimbo, Bester
dc.date.accessioned 2017-06-28T08:53:16Z
dc.date.available 2017-06-28T08:53:16Z
dc.date.issued 2016-11
dc.identifier.citation Chimbo, Bester (2016) Cooperative design of a cross-age tutoring system based on a social networking platform, University of South Africa, Pretoria, <http://hdl.handle.net/10500/22754>
dc.identifier.uri http://hdl.handle.net/10500/22754
dc.description.abstract In South Africa, many young children from poor social and economic backgrounds are cared for at home by parents or guardians who are themselves illiterate. This leads to poor educational outcomes later in life. Yet there are many privileged teenagers with access to mobile technologies who spend a greater portion of their spare time interacting on ubiquitous social media platforms. This presents an opportunity whereby the poor educational outcomes referred to previously could be addressed by applying a technology solution providing social media-based homework support by privileged teenagers to underprivileged younger children. However, most applications designed for use by children are designed by adults, with little understanding of the user requirements of the target end users. This research explores the following question: How can a cross-age tutoring system be designed for implementation on a social networking platform to support numeracy and literacy skill acquisition? The main contribution of this research was the definition of the Cooperative design by Children for Children (CD2C) Design Framework, a blueprint of how a cross-age tutoring system could be co-designed by children of different age groups and life circumstances. The CD2C Design Framework was derived as an abstraction of the second contribution of this research, the TitanTutor, an artifact designed using co-operative inquiry method and the Design Science Research approach. The third novelty of this research was contribution to Design Science Research theory, with the addition of new theory that states that cooperative design by children from different age groups and life circumstances is tempered by socio-environmental context and power relations between the co-design partners. This work provided important contributions to researchers in the areas of Cooperative Inquiry (CI), Human Computer Interaction (HCI), and Design Science Research (DSR). Future researchers could extend the CD2C Design Framework to make it even more abstract, thereby making it universally applicable to any co-design scenario. en
dc.format.extent 1 online resource (xvi, 312 leaves) : color illustrations en
dc.language.iso en en
dc.subject Cooperative Design en
dc.subject Participatory Design en
dc.subject Cooperative Inquiry en
dc.subject Cross-Age Tutoring en
dc.subject Design Science Research en
dc.subject Social Networking Platform en
dc.subject Numeracy en
dc.subject Literacy en
dc.subject Disadvantaged Children en
dc.subject Privileged Environments en
dc.subject.ddc 004.21083
dc.subject.lcsh User-centered system design -- South Africa
dc.subject.lcsh Computers and children -- South Africa en
dc.subject.lcsh Online social networks -- Design
dc.subject.lcsh Cell phone systems -- Social aspects -- South Africa
dc.subject.lcsh Learning strategies -- South Africa
dc.title Cooperative design of a cross-age tutoring system based on a social networking platform en
dc.type Thesis en
dc.description.department Computing
dc.description.degree Ph. D. (Information Systems) en


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