Institutional Repository

Browsing Theses and Dissertations (Information Science) by Subject "Gamification"

Browsing Theses and Dissertations (Information Science) by Subject "Gamification"

Sort by: Order: Results:

  • Van der Poll, Arthur Emil (2022-11)
    Gamification is broadly defined as the use of game elements (for example, points, rewards and competition) in non-game settings like education, business and government. In information systems (IS) teaching and learning, ...

Search UnisaIR


Browse

My Account