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From bread and circuses to movies and popcorn : filmic representations of Ancient Rome and the legacy of its violent entertainment

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dc.contributor.advisor De Marre, Martine Elizabeth Agnès
dc.contributor.author Steyn, Margaret Clare
dc.date.accessioned 2022-02-01T10:13:11Z
dc.date.available 2022-02-01T10:13:11Z
dc.date.issued 2021-10
dc.identifier.uri https://hdl.handle.net/10500/28497
dc.description Title, text and keywords in English with abstracts in English, isiZulu and Afrikaans en
dc.description.abstract The thesis examines the nature of violence in entertainment in the socio-historical context of the ancient Roman world, from the 1st century BCE to the late 3rd century CE and interrogates the presentation of such entertainment in a representative selection of modern receptions, namely the films Spartacus (1960) and Gladiator (2000) as well as the televised HBO series Rome (2005) which all relate back to this historical period. The study aims to demonstrate in what ways we, as inheritors of a Western tradition, idealise Rome and the Roman conquests as a way of legitimising our own heritage, and how the gladiatorial tradition – in many ways undermining the idea of civilisation – fits into this in the films under discussion. What is also demonstrated here is how, in many ways, the creative licence of the ancient historians and biographers is not so dissimilar from the motives and techniques of the film industry in modern times – in the word of Jane Austen’s character, Ms Morland, a great deal of history is invention. The techniques of violent entertainment in ancient times (which were sometimes surprisingly sophisticated) are explored here, and what techniques are used in the entertainment industry today to the best effect. The study also aims to show how we, as modern viewers of these filmic representations today, are as much inclined to be spectators of violent spectacle as were the ancient Romans 2000 years ago. en
dc.description.abstract Lo mqondo uhlola uhlobo lodlame kwezokungcebeleka ezimweni zomphakathi nezomlando wezwe lasendulo laseRoma, kusukela ngekhulu lokuqala BCE kuya ekhulwini lesibili CE, bese uphenya ngemibuzo ukumelwa kwalokhu kuzijabulisa ekukhetheni okumelwe ukwamukela kwanamuhla, okungamafilimu USpartacus (1960) noGladiator (2000) kanye nochungechunge lwe-HBO lwethelevishini, iRoma (2005). Lolu cwaningo luhlola izindlela zokuzijabulisa ezikhathini zasendulo, okwakuthi kwesinye isikhathi zibe yinkimbinkimbi ngokumangazayo, nokuthi yimaphi amasu asetshenziswa embonini yezokuzijabulisa namuhla. Ihlose ukukhombisa ukuthi thina, njengababukeli banamuhla balezi zithombe zamafilimu namuhla, singababukeli bombukwane onodlame njengabaseRoma lasendulo eminyakeni engu-2000 eyedlule. zu
dc.description.abstract Hierdie verhandeling ondersoek die aard van geweld in die vermaakindustrie binne die sosio-historiese konteks van die antieke Romeinse wêreld, vanaf die eerste eeu v.C. tot en met die 2e eeu n.C. Hierdie ondersoek hanteer vervolgens die uitbeelding van hierdie vermaak in ‘n sortering van moderne interpretasies daarvan, namelik die flieks Spartacus (1960) en Gladiator (2000) asook die HBO televisiereeks, Rome (2005). Die studie kyk ook krities na die tegnieke wat in die vermaakindustrie gebruik is in antieke tye, wat soms verbasend gesofistikeerd was, en watter tegnieke vandag in die vermaaklikheid gebruik word tot die beste effek. Dit poog ook om aan te dui hoe ons, as moderne toeskouers van hierdie film weergawes net so geneig is om na geweldagige spektakel te kyk as die mense van 2000 jaar gelede. af
dc.format.extent 1 online resource (xii, 266 leaves) : illustrations, photographs (chiefly color) en
dc.language.iso en en
dc.subject Ancient Rome en
dc.subject Violence en
dc.subject Death en
dc.subject Pleasure en
dc.subject Entertainment en
dc.subject Gladiators en
dc.subject Sword en
dc.subject Gladiatorial combat en
dc.subject Samnites en
dc.subject Etruscans en
dc.subject Oscans en
dc.subject Bestiarius en
dc.subject Arena en
dc.subject Amphitheatre en
dc.subject Heroic values en
dc.subject Gladiatorial games en
dc.subject Spectacle en
dc.subject Spectacula en
dc.subject Roman theatre en
dc.subject Commodus en
dc.subject Soldiers en
dc.subject Veterans en
dc.subject Pullo en
dc.subject Vorenus en
dc.subject Julius Caesar en
dc.subject Mark Antony en
dc.subject Pompey en
dc.subject Octavian en
dc.subject Cicero en
dc.subject Subura en
dc.subject Ancient Gaul en
dc.subject Ancient Egypt en
dc.subject Euergetism en
dc.subject Munificence en
dc.subject Triumph en
dc.subject Lanista en
dc.subject Familia en
dc.subject Editor en
dc.subject Classical Reception Studies en
dc.subject Sword & sandal en
dc.subject Epic en
dc.subject Peplum en
dc.subject Spartacus en
dc.subject Gladiator en
dc.subject Rome, HBO en
dc.subject BBC en
dc.subject Hollywood en
dc.subject Stanley Kubrick, Ridley Scott en
dc.subject Bruno Heller, John Milius and William J. Macdonald en
dc.subject Popular culture en
dc.subject Film en
dc.subject Television en
dc.subject Public gaze en
dc.subject.ddc 791.436556
dc.subject.lcsh Violence in motion pictures en
dc.subject.lcsh Motion picture industry en
dc.subject.lcsh Internet entertainment industry en
dc.subject.lcsh Peplum films en
dc.subject.lcsh Romans -- Violence against en
dc.subject.lcsh Rome -- In motion pictures -- Influence en
dc.subject.lcsh Characters and characteristics in motion pictures en
dc.title From bread and circuses to movies and popcorn : filmic representations of Ancient Rome and the legacy of its violent entertainment en
dc.type Thesis en
dc.description.department Biblical and Ancient Studies en
dc.description.degree D. Phil. (Languages, Linguistics and Literatures (Classical Studies))


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