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Ways of Assessing Programming Skills

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dc.contributor.author Bishop, J.M.
dc.date.accessioned 2018-05-28T15:10:36Z
dc.date.available 2018-05-28T15:10:36Z
dc.date.issued 1986
dc.identifier.citation J.M.Bishop (1986) Ways of Assessing Programming Skills. Quaestiones Informaticae Vol 4 No 1 1986 en
dc.identifier.issn 0254-2757
dc.identifier.uri http://hdl.handle.net/10500/24127
dc.description.abstract The programming skills taught in first year computer science courses are more difficult to assess than the skills in older science courses because of the very large numbers of students involved coupled with material which is non-quantitative. For any question, there is a variety of solutions, and these are of a prose rather than a numerical nature. Moreover, writing a program involves a certain amount of design, the time for which is not easily fitted into traditional examination methods. Nevertheless, effective questioning and accurate marking is vital to the success of such courses. This paper looks at traditional and novel ways of assessing programming. It relates these to an accepted taxonomy of educational objectives and gives several practical guidelines for improving the quality of assessment. en
dc.language.iso en en
dc.publisher Computer Society of South Africa (on behalf of SAICSIT) en
dc.title Ways of Assessing Programming Skills en
dc.type Article en
dc.description.department School of Computing en


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