Feasibility study of using electric vehicles for game viewing in South Africa

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Authors

Dinodimos, Nicolaos

Issue Date

2015-10

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Dissertation

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en

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Abstract

The purpose of the study is to analyze the energy use of battery electric vehicles (BEVs), to compare their energy usage with other different vehicle technologies, and ultimately to determine their suitability for recreational use. The possibility of applying such vehicles into South Africa’s game reserves is researched in terms of energy costs and evaluated. Calculations were made based on actual existing routes found in the Kruger National Park, and are presently used by tourists for sightseeing and to access the different camps within the park. Calculations were made on the forces acting on a vehicle driving through the different routes and terrains. These forces were then translated into fuel or energy consumption and subsequently into fuel and energy prices. The entire exercise was performed on alternative vehicle technologies in a hypothetical scenario. The calculations investigated the energy consumption and efficiency of a battery electric vehicle (BEV) and other vehicle technologies such as fuel cell electric vehicle (FCEV), hybrid electric vehicle (HEV), and lastly the internal combustion engine (ICEV) vehicle. It was found that the energy consumption of each vehicle technology revealed similar trends and ranking on most routes. However on certain routes, the energy usage difference amongst the different vehicle technologies became more pronounced. This can be attributed to the continuous demand of energy by the vehicle to maintain forward motion. It was found that in general, irrespective of the route profile, the route surface or its total distance, the highest energy efficiency is achieved by the battery electric vehicle (BEV), followed by the fuel cell electric vehicle (FCEV) and then by the combined hybrid electric vehicle (HEV) and lastly by the internal combustion engine (ICEV) vehicle.

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Dinodimos, Nicolaos (2015) Feasibility study of using electric vehicles for game viewing in South Africa, University of South Africa, Pretoria, <http://hdl.handle.net/10500/20707>

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