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The use of colour in raster graphics

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dc.contributor.author Smit, P.J.
dc.date.accessioned 2018-06-06T12:56:21Z
dc.date.available 2018-06-06T12:56:21Z
dc.date.issued 1988
dc.identifier.citation P.J. Smit (1988) The use of colour in raster graphics. Quaestiones Informaticae Vol 6 No 1 1988 en
dc.identifier.issn 0254-2757
dc.identifier.issn 0254-2757
dc.identifier.uri http://hdl.handle.net/10500/24273
dc.description.abstract Colour computer graphics covers a wide field of applications such as games, computer aided-design, image processing and digital terrain modelling. The traditional way of using colour in raster graphics systems, the RGB colour model, is not always acceptable to the user who finds it unnatural and difficult to use. These disadvantages can be overcome by the use of colour models that provide natural interfaces, such as the HSI, HSL and CNS colour models, or a uniform colour space such as the LUV colour model. This paper describes these models and discusses their use in colour assignment and other applications. Keywords: Colour, colour models, uniform colour spaces, colour in raster graphics. en
dc.language.iso en en
dc.publisher Computer Society of South Africa (on behalf of SAICSIT) en
dc.title The use of colour in raster graphics en
dc.type Article en
dc.description.department School of Computing en


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