Institutional Repository

Program Design as the Tool of Preference in Computer Literacy Education, Experience, Incentives, Implications

Show simple item record

dc.contributor.author Richfield, J.M.
dc.date.accessioned 2018-05-25T09:39:21Z
dc.date.available 2018-05-25T09:39:21Z
dc.date.issued 1984
dc.identifier.citation J.M. Richfield (1984) Program Design as the Tool of Preference in Computer Literacy Education, Experience, Incentives, Implications Quaestiones Informaticae Vol 3 No 1, 1984 en
dc.identifier.issn 0254-2757
dc.identifier.uri http://hdl.handle.net/10500/24088
dc.description.abstract Structured program design is urged as a rewarding vehicle for the introduction of computer concepts to age groups ranging from mid primary school to senior management. Progressively expanded subsets of the material form natural units after each of which the student may continue to more advanced levels, or stop with a logically coherent grasp of the subject so far. The intellectual and practical value of the concepts are emphasised together with the speed with which they can be instilled. Material requirements and training aims are illustrated with an outlined instructional procedure. en
dc.language.iso en en
dc.publisher Computer Society of South Africa (on behalf of SAICSIT) en
dc.title Program Design as the Tool of Preference in Computer Literacy Education, Experience, Incentives, Implications en
dc.type Article en
dc.description.department School of Computing en


Files in this item

This item appears in the following Collection(s)

Show simple item record

Search UnisaIR


Browse

My Account

Statistics