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e-Learning Artefacts: Are They Based on Learning Theory?

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dc.contributor.author De Villiers, M.R. (Ruth)
dc.date.accessioned 2014-02-12T13:19:55Z
dc.date.available 2014-02-12T13:19:55Z
dc.date.issued 2005
dc.identifier.citation Altemation 12.1b (2005) 345-311 en
dc.identifier.issn 1023-1757
dc.identifier.uri http://hdl.handle.net/10500/13188
dc.description.abstract With the advent of e-learning, educators and designers of learning resources should view technology as a tool and a medium, but not as the message. This paper poses the rhetorical question as to whether e-learning artefacts and variants are based on sound learning theory. It traces the evolution of e-learning and describes characteristics that indicate underlying theoretical biases in traditional educational software, as well as in online courses and web-based instruction. The paper introduces a synthesis of contemporary learning theory, the Hexa-C Metamodel (De Villiers, 2002, 2003), whose six elements can playa role in the design and development of e-learning environments and instructional systems, and which can also be used in evaluating educational applications from a learning theory perspective. en
dc.language.iso en en
dc.subject e-Leaming en
dc.subject design of instruction en
dc.subject educational technology en
dc.subject learning theory en
dc.subject interactive learning environments en
dc.subject web-based learning en
dc.title e-Learning Artefacts: Are They Based on Learning Theory? en
dc.type Article en
dc.description.department Computing en


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